Save your custom kit so you can use it in other projects. You can create a track that uses Drum Machine Designer, then replace individual kit pieces with other drum samples you prefer, or clear the whole kit and start from scratch by adding samples.
In the Drum Machine Designer, each sound in the kit is automatically assigned to a pad in the drum grid, and also has its own channel strip in the mixer, where you can process each kit piece individually. You can also access Drum Machine Designer when you create a Drummer track that uses Drum Machine Designer as its software instrument, like one of the Electronic drummers.
You can also drag samples to the lower part of the track header , below the last track, onto Drum Machine Designer in the pop-up menu to quickly create a custom kit. Drag files from any of these locations:.
You can add a sound to your Drum Machine Designer kit by simply dragging a sample to the track header for the track. The sample is added to an empty pad in the kit. You can also open Drum Machine Designer and add samples in the instrument itself:. When you add a sound to an empty pad, a subtrack is created for the pad with its own corresponding channel strip, which you can process individually in the mixer.
To rename the pad, double-click the pad name and enter a new name. This also changes the name of the pad in the corresponding channel strip.
To replace a sound assigned to a pad, just drag a file to the pad. The sound is set for one-shot playback, and Pad Controls for the pad also update to show the new setting. To replace with a sound from the Library, click the pad, then choose a new sound from the Library browser. When you replace a sound with a new Library sound, you also change the entire Software Instrument channel strip, including all effects plug-ins.
You can also change the software instrument that is the sound source for a pad. For example, you can use the Drum Synth or a third-party software instrument as the source for a pad:. Each pad has a MIDI input and output note automatically assigned to it, which you can see when your pointer is over the pad. But you can set each pad's MIDI notes independently. For example, you can assign multiple pads to the same input note to create layered sounds consisting of multiple channel strips with different instruments.
The pad transmits this note to the instrument it's triggering, so you can control the note sent to the instrument. For example, if you're using a synth for a kick drum sound, you can send a low-pitched note to play the sound at the pitch you want. Click the output pop-up menu for the pad to set which MIDI note that pad transmits. With resampling, you can condense layered sounds consisting of multiple pads with the same input note into one pad.
You can resample the sample assigned to one pad or all pads with the same MIDI input note as the current pad. Click the action pop-up menu, then choose Resample Pad.
The resampled sounds will be placed into the first empty pad of the current kit. When you add your own audio file or choose a sound from the Library in Drum Machine Designer, you can adjust the sound without having to leave the Drum Machine Designer. A Drum Machine Designer track is a Track Stack—each pad has its own corresponding subtrack and channel strip holding the instrument and effect plug-ins for this pad.
Click the disclosure triangle next to the Drum Machine Designer main track in the track header of the main window, or above the track name in the Mixer. The channel expands to show each Drum Machine Designer pad on its own channel strip, which you can then adjust each pad individually on its own channel strip.
When you select a subtrack channel strip, you can play each sound chromatically on a keyboard. You can save your custom kit as a patch, which you can then access in other projects on your Mac. You can also use your kit and its samples on another Mac. When you select the Drum Machine Designer master track in the main window or the mixer, it automatically distributes incoming notes to the subtracks, according to the MIDI input and output note settings of each pad.
This is great for playing pitched kick drum or hi-hat melodies. Make sure that the instrument plug-in for the particular subtrack has key tracking turned on and is set to polyphonic operation. Information about products not manufactured by Apple, or independent websites not controlled or tested by Apple, is provided without recommendation or endorsement. Scott Storch Drum Kit. Ultimate Boom Bap Drum Kit. The Ultimate Boom Bap Drum Kit is the go-to drum sample library designed for boom-bap and hip-hop beats.
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